|Research department innovative visualisation techniques in art education
Researcher / Lector: Yolande Kolstee
Assistent: Reba Wesdorp. Research assistent: Mariana Kniveton. Project assistent: Imke van den Ende. Webmaster / graphic designer: Esmé Vahrmeijer
Download the Research Department's brochure (bilingual) here.
The Research Department IVT focuses on the use of innovative visualisation techniques in the artistic and cultural domain and its relevance for higher art education.
Nowadays, offline, online, mobile, virtual and real-life have become more and more intertwined. The Research Department Innovative Visualisation Techniques [IVT] focuses on the use of novel techniques in the context of the artistic and cultural domain. IVT is closely tied to the Art Academy's AR Lab. The AR Lab has contacts at various international companies, labs and artists that are involved with innovative visualisation techniques. Additionally, the Lab also works together with Delft University of Technology and Leiden University's Media Technology department. The AR Lab uses workshop facilities in order to work with, for example, 3D scans, 3D prints and Augmented Reality. AR is not simply about adding information to objects; it is medium in its own right. Fine art artist Marina de Haas, KABK alumna, shows objects which cannot be generated in film or with analogue techniques; a virtual mosquito dies and goes to heaven piece by piece. Whilst wearing an AR headset, these pieces seem to float up all around you.
During the study year 2011 - 2012, the Research Department organised five so-called ‘digi-drinks’ in order to let teachers become more acquainted with the digital equipment of the Academy. The main purpose was to look into digitalisation of developmental processes. We consider novel production techniques such as 3D printing to be part of innovative visualisation techniques. Other examples are:
- Augmented Reality (AR)
- 3D printing
- 3D scanning
- Digital interactive installations
- Writing applications (apps) for iPad / iPhone or Android
- Laser cutter applications
- Computer controlled milling equipment
- Computer controlled textile equipment (embroidery, sewing, weaving and more)
During the 2012 - 2013 study year, four Pop-Up Galleries, including drinks and discussion afterwards, were organised in collaboration with Studium Generale. Here, works from students of different departments are on display. The first Pop-Up Gallery was held on 15 November 2012, and featured works from Graphic Design students. The second Pop-Up Gallery took place on 21 February 2013 and displayed works from Photography students. The third edition took place 21 March 2013 with students from the department of Fine Art. Finally, the fourth Pop-Up Gallery was scheduled for 23 May 2013 and where works from where Interactive Media Design students on show.
During the past study year two studies have been completed: one was a pilot study into the use of IVT at art academies which will be extended to the use of IVT at universities of applied sciences (hbo). The other was an inventorial study into the use of IVT and presentation techniques in art museums.
Points up for discussion at the Research Department IVT:
- Digital techniques should be part of the curriculum of every course or else students will miss out of what is going on outside the Academy
- Every student should design something digitally at least once
- Analogue art primarily sends out information (visitors look at a painting / audience listens to an opera) while digital art is more interactive (by adjusting as well as changing photo's and music etc.)
- Digitalisation within art education plays into interaction and co-creation, and operates independantly regardless of location or time. For example, a virtual choir of 3500 people from 73 countries is able to sing their parts together
- Game developers are a new breed of artists
- Remediation and crossovers are possible by way digital techniques
What can teachers do?
- Work together with students on a project using digital visualisation techniques
- Write an article about this for AR[t] Magazine, published by the AR Lab
- Create a virtual artwork
What can students do?
- Particpate in the Smart Replica's project for Museum Boijmans Van Beuningen. Graphic Design department: Gerd Dumbar / Maaike Roozenburg / Wim van Eck / Yolande Kolstee. Delft University of Technology also works on this project, namely: Industrial Design department.
- Develop an artistic / design app
- Work as intern via the research department in order to show museums their collection by aid of new technologies
- Write a thesis or paper
The Research Department Innovative Visualisation Techniques [IVT] in art education is affiliated with the KABK's AR Lab which is part of the Raak-Pro research programme AR-VIP [Augmented Reality, Visualisation, Interaction, Perception] for the purpose of art, design and science.
See also the Contact & Partners page on the AR Lab website.